PDC4S:\D\Digital Tutors (digitaltutors.com)\Digital-Tutors – Professional Series Game Asset Production Pipeline |
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project_files | | 3/28/2015 3:24 AM |
01_Introduction_and_Project_Overview.mp4 | 15,747 KB | 12/6/2012 2:03 PM |
02_Creating_silhouettes.mp4 | 153,349 KB | 12/6/2012 2:03 PM |
03_Creating_the_development_sketch.mp4 | 160,714 KB | 12/6/2012 2:03 PM |
04_Building_the_base_mesh.mp4 | 189,610 KB | 12/6/2012 2:03 PM |
05_Preparing_the_base_mesh_for_export.mp4 | 198,972 KB | 12/6/2012 2:03 PM |
06_Preparing_the_model_before_sculpting.mp4 | 93,915 KB | 12/6/2012 2:03 PM |
07_Creating_the_custom_brush_base_mesh.mp4 | 80,254 KB | 12/6/2012 2:02 PM |
08_Sculpting_the_custom_brush.mp4 | 142,233 KB | 12/6/2012 2:02 PM |
09_Sculpting_the_asset.mp4 | 110,052 KB | 12/6/2012 2:02 PM |
10_Exporting_the_high_poly_mesh.mp4 | 65,561 KB | 12/6/2012 2:02 PM |
11_Creating_the_game_resolution_model.mp4 | 212,899 KB | 12/6/2012 2:02 PM |
12_Creating_the_UV's.mp4 | 148,820 KB | 12/6/2012 2:02 PM |
13_Baking_texture_maps.mp4 | 79,597 KB | 12/6/2012 2:02 PM |
14_Quick_tips_for_creating_textures.mp4 | 149,539 KB | 12/6/2012 2:02 PM |